Every decision a computer makes — every "if this, then that" — boils down to just TWO values: TRUE or FALSE. This chapter reveals the mathematical LOGIC behind every circuit, every condition, and every digital decision ever made! Welcome to **Boolean Logic** — the language of YES and NO! ✅❌
> [!TIP]
> **How to use these notes:** Build Truth Tables for EVERY law and gate yourself — don't just memorise them! Focus especially on **DeMorgan's Theorems**, **Basic Logic Gates**, and **Boolean Law simplification** — these carry the heaviest marks every year!
---
## 3.1 📜 Development of Boolean Logic
**Boolean Logic** (also called Boolean Algebra) was developed by the mathematician **George Boole** in the 1850s — a system of logic using only TWO values: **TRUE (1)** and **FALSE (0)**.
```mermaid
graph LR
BOOLE["👨🔬 George Boole\n(1854)\n'An Investigation of\nthe Laws of Thought'"]
ALGEBRA["🧮 Boolean Algebra\n(Mathematical logic\nsystem)"]
COMPUTERS["💻 Modern Computers\n(Built on TRUE/FALSE\ncircuit logic!)"]
BOOLE --> ALGEBRA --> COMPUTERS
style BOOLE fill:#9C27B0,color:#fff
style COMPUTERS fill:#4CAF50,color:#fff
```
> **Why does this matter for computers?** Remember from Chapter 1 — computers are just millions of switches, each either ON or OFF. Boolean Logic gives us the MATHEMATICAL RULES to combine and simplify these ON/OFF (TRUE/FALSE) values — this is literally how ALL digital circuits and computer decision-making work!
| Fact | Detail |
| :--- | :--- |
| **Developed by** | George Boole |
| **Published in** | 1854, in his book "An Investigation of the Laws of Thought" |
| **Core Idea** | Logic can be expressed using only two values and mathematical operations |
| **Modern Use** | Foundation of digital circuits, programming conditions, database queries |
---
## 3.2 🔢 Binary Valued Quantities
A **Binary Valued Quantity** is any variable that can hold ONLY ONE of TWO possible values.
```mermaid
graph LR
T["✅ TRUE\n1\nHIGH\nYES\nON"]
F["❌ FALSE\n0\nLOW\nNO\nOFF"]
style T fill:#4CAF50,color:#fff
style F fill:#F44336,color:#fff
```
::: grid
::: card ✅ | TRUE / 1 | Represents an affirmative, ON, or HIGH state | Light switch ON, condition satisfied
::: card ❌ | FALSE / 0 | Represents a negative, OFF, or LOW state | Light switch OFF, condition not satisfied
:::
**Real-World Examples of Binary Values:**
| Real-World Example | TRUE (1) | FALSE (0) |
| :--- | :--- | :--- |
| Light Switch | ON | OFF |
| Door | Open | Closed |
| Exam Result | Pass | Fail |
| Login Status | Logged In | Logged Out |
> [!IMPORTANT]
> **Board Exam Tip**
> "What is a Binary Valued Quantity?" — **1-mark** question!
> Answer: A variable that can take only ONE of TWO possible values — typically represented as TRUE/FALSE or 1/0.
---
## 3.3 🔧 Logical Operations
### 3.3.1 Logical Function or Compound Statement 📝
A **Logical Function** (or Compound Statement) is an expression formed by combining ONE OR MORE Boolean variables using logical operators, producing a TRUE or FALSE result.
```
Example: Y = A AND B
Here, Y is the logical function, A and B are Boolean variables,
and AND is the logical operator combining them.
```
> **Analogy:** Think of a logical function like a RECIPE. The ingredients (A, B) go IN, an operation (AND/OR/NOT) is applied, and a single RESULT (TRUE or FALSE) comes OUT!
---
### 3.3.2 Logical Operators 🔧
The THREE fundamental logical operators form the foundation of ALL Boolean logic:
```mermaid
graph TD
OPS["🔧 LOGICAL OPERATORS"]
NOT["🚫 NOT\n(Inverts the value)"]
AND["✖️ AND\n(TRUE only if BOTH true)"]
OR["➕ OR\n(TRUE if AT LEAST ONE true)"]
OPS --> NOT
OPS --> AND
OPS --> OR
style NOT fill:#F44336,color:#fff
style AND fill:#2196F3,color:#fff
style OR fill:#4CAF50,color:#fff
```
::: grid
::: card 🚫 | NOT (¬ or ') | Reverses/inverts a single value | NOT TRUE = FALSE
::: card ✖️ | AND (·) | TRUE only when BOTH inputs are TRUE | "I'll go out AND it's sunny" — both conditions must hold
::: card ➕ | OR (+) | TRUE when AT LEAST ONE input is TRUE | "I'll eat pizza OR pasta" — either one satisfies it
:::
**Symbols Used in Boolean Expressions:**
| Operator | Common Symbols |
| :--- | :--- |
| **AND** | `·` or `∧` or simply juxtaposition (AB) |
| **OR** | `+` or `∨` |
| **NOT** | `¬` or `'` (apostrophe) or a bar over the variable (Ā) |
> [!IMPORTANT]
> **Board Exam Tip**
> "Name the three basic logical operators." — **1-mark** question!
> Answer: **AND, OR, NOT**
---
### 3.3.3 Evaluation of Boolean Expressions using Truth Table 📊
A **Truth Table** lists ALL possible combinations of input values and the corresponding output result — the ultimate "cheat sheet" for any Boolean expression!
**Truth Table for AND:**
| A | B | A AND B |
| :--- | :--- | :--- |
| 0 | 0 | 0 |
| 0 | 1 | 0 |
| 1 | 0 | 0 |
| 1 | 1 | **1** |
**Truth Table for OR:**
| A | B | A OR B |
| :--- | :--- | :--- |
| 0 | 0 | 0 |
| 0 | 1 | **1** |
| 1 | 0 | **1** |
| 1 | 1 | **1** |
**Truth Table for NOT:**
| A | NOT A |
| :--- | :--- |
| 0 | **1** |
| 1 | **0** |
> **Memory Trick! 🎵**
> **AND** = Strict Boss — needs EVERYONE to say yes.
> **OR** = Easy-going friend — just needs ONE yes.
> **NOT** = The Opposite Person — always disagrees!
**Evaluating a Compound Expression: Y = A·B + C**
| A | B | C | A·B | Y = A·B + C |
| :--- | :--- | :--- | :--- | :--- |
| 0 | 0 | 0 | 0 | 0 |
| 0 | 0 | 1 | 0 | 1 |
| 0 | 1 | 0 | 0 | 0 |
| 0 | 1 | 1 | 0 | 1 |
| 1 | 0 | 0 | 0 | 0 |
| 1 | 0 | 1 | 0 | 1 |
| 1 | 1 | 0 | 1 | 1 |
| 1 | 1 | 1 | 1 | 1 |
> [!IMPORTANT]
> **Board Exam Tip**
> "Draw the truth table for Y = A + B'." — **2-mark** question, extremely common!
> Answer: Evaluate B' (NOT B) first for each row, then apply OR with A. Total rows = 2ⁿ where n = number of variables (here, 2² = 4 rows).
---
## 3.4 🚪 Basic Logic Gates
A **Logic Gate** is a physical electronic circuit that implements a Boolean/logical operation — taking one or more inputs and producing ONE output.
### 3.4.1 Inverter (NOT Gate) 🚫
```mermaid
graph LR
IN["A"] -->|"NOT Gate\n—▷o—"| OUT["Ā (NOT A)"]
style IN fill:#2196F3,color:#fff
style OUT fill:#F44336,color:#fff
```
**Truth Table:**
| A | Output (Ā) |
| :--- | :--- |
| 0 | 1 |
| 1 | 0 |
> The NOT gate has only ONE input and simply FLIPS/inverts it.
---
### 3.4.2 OR Gate ➕
```mermaid
graph LR
A["A"] --> GATE["OR Gate"]
B["B"] --> GATE
GATE --> OUT["A + B"]
style GATE fill:#4CAF50,color:#fff
```
**Truth Table:**
| A | B | A + B |
| :--- | :--- | :--- |
| 0 | 0 | 0 |
| 0 | 1 | 1 |
| 1 | 0 | 1 |
| 1 | 1 | 1 |
> **OR Gate Rule:** Output is TRUE if AT LEAST ONE input is TRUE. Only FALSE when BOTH inputs are FALSE.
---
### 3.4.3 AND Gate ✖️
```mermaid
graph LR
A["A"] --> GATE["AND Gate"]
B["B"] --> GATE
GATE --> OUT["A · B"]
style GATE fill:#2196F3,color:#fff
```
**Truth Table:**
| A | B | A · B |
| :--- | :--- | :--- |
| 0 | 0 | 0 |
| 0 | 1 | 0 |
| 1 | 0 | 0 |
| 1 | 1 | 1 |
> **AND Gate Rule:** Output is TRUE ONLY when BOTH inputs are TRUE. Any single FALSE input makes the whole output FALSE.
> [!IMPORTANT]
> **Board Exam Tip**
> "Draw the logic symbol and truth table for AND, OR, and NOT gates." — **3-mark** question, guaranteed every year!
---
## 3.5 📐 Basic Postulates of Boolean Logic
**Postulates** are the fundamental, self-evident RULES that form the foundation of Boolean Algebra — accepted as true without needing proof.
::: grid
::: card 1️⃣ | Closure | Combining two Boolean values with AND/OR always gives another Boolean value | 1 AND 0 = 0 (still a valid Boolean value)
::: card 2️⃣ | Identity Elements | 0 is the identity for OR; 1 is the identity for AND | A + 0 = A, A · 1 = A
::: card 3️⃣ | Commutativity | Order doesn't matter for AND/OR | A+B = B+A
::: card 4️⃣ | Distributivity | AND distributes over OR and vice versa | A·(B+C) = A·B + A·C
::: card 5️⃣ | Complement | Every value A has a complement A' such that A+A'=1 and A·A'=0 | Fundamental for NOT operation
:::
---
## 3.6 🔄 Principle of Duality
The **Principle of Duality** states that EVERY valid Boolean expression remains valid if you SWAP:
- AND ↔ OR
- 0 ↔ 1
```mermaid
graph LR
ORIG["Original Expression\nA + 0 = A"]
SWAP["Swap AND↔OR, 0↔1"]
DUAL["Dual Expression\nA · 1 = A"]
ORIG --> SWAP --> DUAL
style ORIG fill:#2196F3,color:#fff
style DUAL fill:#4CAF50,color:#fff
```
**More Duality Examples:**
| Original | Dual (swap AND↔OR, 0↔1) |
| :--- | :--- |
| A + 1 = 1 | A · 0 = 0 |
| A + A = A | A · A = A |
| A + A' = 1 | A · A' = 0 |
> **Analogy:** Duality is like a MIRROR IMAGE — every rule has a "twin" rule where AND and OR simply swap places, and 0/1 swap places too. If one is TRUE, the mirrored version is AUTOMATICALLY true as well!
> [!IMPORTANT]
> **Board Exam Tip**
> "Write the dual of the expression: A·(B+C)" — **1-mark** question!
> Answer: Swap · with +, and + with ·: **A + (B·C)**
---
## 3.7 📜 Basic Theorems of Boolean Algebra/Logic
These are the LAWS you'll use CONSTANTLY to simplify Boolean expressions — memorise them well!
### 3.7.1 Properties of 0 and 1
| Law | Expression |
| :--- | :--- |
| **OR with 0** | A + 0 = A |
| **OR with 1** | A + 1 = 1 |
| **AND with 0** | A · 0 = 0 |
| **AND with 1** | A · 1 = A |
---
### 3.7.2 Indempotence Law
**"Combining a variable with ITSELF changes nothing."**
| Law | Expression |
| :--- | :--- |
| OR form | A + A = A |
| AND form | A · A = A |
---
### 3.7.3 Involution (Double Negation)
**"NOT-NOT A equals A"** — flipping twice returns the original!
```
(A')' = A
```
> **Analogy:** Like saying "It's NOT that I DON'T like pizza" — the double negative means you DO like pizza! Two NOTs cancel out.
---
### 3.7.4 Complementarity Law
| Law | Expression |
| :--- | :--- |
| OR form | A + A' = 1 |
| AND form | A · A' = 0 |
> A value combined with its OPPOSITE via OR is ALWAYS true; combined via AND is ALWAYS false.
---
### 3.7.5 Commutative Law
**"Order doesn't matter"** — just like in regular math!
| Law | Expression |
| :--- | :--- |
| OR form | A + B = B + A |
| AND form | A · B = B · A |
---
### 3.7.6 Associative Law
**"Grouping doesn't matter"** — how you bracket the terms doesn't change the result.
| Law | Expression |
| :--- | :--- |
| OR form | (A+B)+C = A+(B+C) |
| AND form | (A·B)·C = A·(B·C) |
---
### 3.7.7 Distributive Law
**"AND/OR distribute over each other"** — similar to multiplication distributing over addition in regular math.
| Law | Expression |
| :--- | :--- |
| AND over OR | A·(B+C) = A·B + A·C |
| OR over AND | A+(B·C) = (A+B)·(A+C) |
> [!NOTE]
> **The SECOND Distributive Law is UNIQUE to Boolean Algebra! 🧠**
> In regular math, addition does NOT distribute over multiplication (2+(3×4) ≠ (2+3)×(2+4)). But in Boolean Algebra, BOTH directions work! This is a key difference students often miss.
---
### 3.7.8 Absorption Law
**"A larger expression gets 'absorbed' into a simpler one."**
| Law | Expression |
| :--- | :--- |
| Form 1 | A + (A·B) = A |
| Form 2 | A · (A+B) = A |
> **Analogy:** If you already own a "car" (A), owning "a car AND a specific model of that car" (A·B) doesn't add anything NEW — it's absorbed into just owning "a car" (A)!
---
### 3.7.9 Some Other Rules of Boolean Logic Algebra
| Rule | Expression |
| :--- | :--- |
| **Redundancy Law** | A + A'B = A + B |
| **Consensus Theorem** | AB + A'C + BC = AB + A'C |
**Complete Boolean Laws — Master Summary Table:**
| Law Name | OR Form | AND Form |
| :--- | :--- | :--- |
| Identity | A+0=A | A·1=A |
| Null/Dominant | A+1=1 | A·0=0 |
| Idempotent | A+A=A | A·A=A |
| Complement | A+A'=1 | A·A'=0 |
| Commutative | A+B=B+A | A·B=B·A |
| Associative | (A+B)+C=A+(B+C) | (A·B)·C=A·(B·C) |
| Distributive | A+(B·C)=(A+B)·(A+C) | A·(B+C)=A·B+A·C |
| Absorption | A+(A·B)=A | A·(A+B)=A |
> [!IMPORTANT]
> **Board Exam Tip**
> "Simplify the expression: Y = A + A·B" — **2-mark** question, uses Absorption Law!
> Answer: By Absorption Law, A + A·B = **A**
---
## 3.8 🔄 DeMorgan's Theorems
**DeMorgan's Theorems** are THE most important, most heavily-tested rules in this entire chapter — they explain how NOT interacts with AND/OR!
### 3.8.1 DeMorgan's First Theorem
```
(A · B)' = A' + B'
"The complement of an AND expression equals
the OR of the individual complements"
```
**Verification via Truth Table:**
| A | B | A·B | (A·B)' | A' | B' | A'+B' |
| :--- | :--- | :--- | :--- | :--- | :--- | :--- |
| 0 | 0 | 0 | 1 | 1 | 1 | **1** ✅ |
| 0 | 1 | 0 | 1 | 1 | 0 | **1** ✅ |
| 1 | 0 | 0 | 1 | 0 | 1 | **1** ✅ |
| 1 | 1 | 1 | 0 | 0 | 0 | **0** ✅ |
> Both (A·B)' and A'+B' produce IDENTICAL results in every row — proving the theorem!
---
### 3.8.2 DeMorgan's Second Theorem
```
(A + B)' = A' · B'
"The complement of an OR expression equals
the AND of the individual complements"
```
**Verification via Truth Table:**
| A | B | A+B | (A+B)' | A' | B' | A'·B' |
| :--- | :--- | :--- | :--- | :--- | :--- | :--- |
| 0 | 0 | 0 | 1 | 1 | 1 | **1** ✅ |
| 0 | 1 | 1 | 0 | 1 | 0 | **0** ✅ |
| 1 | 0 | 1 | 0 | 0 | 1 | **0** ✅ |
| 1 | 1 | 1 | 0 | 0 | 0 | **0** ✅ |
> **Memory Trick! 🎵** **"Break the bar, change the operator!"** When you push a NOT bar INSIDE brackets, it BREAKS apart onto each variable, AND the operator FLIPS (AND↔OR)!
```mermaid
graph TD
A["(A·B)'"]
B["Break the bar,\nFlip AND to OR"]
C["A' + B'"]
A --> B --> C
style A fill:#F44336,color:#fff
style C fill:#4CAF50,color:#fff
```
> [!IMPORTANT]
> **Board Exam Tip**
> "State and verify DeMorgan's First Theorem using a truth table." — **3-mark** question, GUARANTEED every year!
> Answer: (A·B)' = A'+B'. Verify by constructing truth tables for both sides and showing they match in every row (as shown above).
---
## 3.9 🚪 More about Logic Gates
Beyond the basic 3 gates, these DERIVED gates are built by COMBINING basic gates — and are extremely important in circuit design!
```mermaid
graph TD
MORE["🚪 MORE LOGIC GATES"]
NOR["NOR = NOT(OR)"]
NAND["NAND = NOT(AND)"]
XOR["XOR = Exclusive OR"]
XNOR["XNOR = Exclusive NOR"]
MORE --> NOR
MORE --> NAND
MORE --> XOR
MORE --> XNOR
style NOR fill:#FF9800,color:#fff
style NAND fill:#9C27B0,color:#fff
style XOR fill:#F44336,color:#fff
style XNOR fill:#2196F3,color:#fff
```
### 3.9.1 NOR Gate (NOT + OR)
**Truth Table:**
| A | B | A+B | NOR = (A+B)' |
| :--- | :--- | :--- | :--- |
| 0 | 0 | 0 | **1** |
| 0 | 1 | 1 | 0 |
| 1 | 0 | 1 | 0 |
| 1 | 1 | 1 | 0 |
> NOR = OR gate followed by a NOT — output is the exact OPPOSITE of a regular OR gate!
---
### 3.9.2 NAND Gate (NOT + AND)
**Truth Table:**
| A | B | A·B | NAND = (A·B)' |
| :--- | :--- | :--- | :--- |
| 0 | 0 | 0 | **1** |
| 0 | 1 | 0 | **1** |
| 1 | 0 | 0 | **1** |
| 1 | 1 | 1 | 0 |
> NAND = AND gate followed by a NOT — output is the exact OPPOSITE of a regular AND gate!
> [!NOTE]
> **NAND and NOR are "Universal Gates"! 🧠**
> Fun fact: EITHER a NAND gate ALONE, or a NOR gate ALONE, can be used to build ANY other logic gate (AND, OR, NOT, everything)! This is why they're called "Universal Gates" — extremely important in real hardware design.
---
### 3.9.3 XOR Gate (Exclusive OR)
**Truth Table:**
| A | B | A ⊕ B |
| :--- | :--- | :--- |
| 0 | 0 | 0 |
| 0 | 1 | **1** |
| 1 | 0 | **1** |
| 1 | 1 | 0 |
> **XOR Rule:** Output is TRUE only when inputs are DIFFERENT from each other. If BOTH are the same (both 0 or both 1), output is FALSE.
> **Analogy:** XOR is like an "Either-Or, but NOT Both" situation — "You can have cake OR ice cream" (not both, and not neither)!
---
### 3.9.4 XNOR Gate (Exclusive NOR)
**Truth Table:**
| A | B | XNOR = (A⊕B)' |
| :--- | :--- | :--- |
| 0 | 0 | **1** |
| 0 | 1 | 0 |
| 1 | 0 | 0 |
| 1 | 1 | **1** |
> **XNOR Rule:** Output is TRUE when inputs are the SAME (both 0 or both 1) — exactly the OPPOSITE of XOR!
**All 7 Logic Gates — Complete Summary Table:**
| Gate | Symbol | Output TRUE When... |
| :--- | :--- | :--- |
| **AND** | · | BOTH inputs are 1 |
| **OR** | + | AT LEAST ONE input is 1 |
| **NOT** | ' | Input is 0 (inverts) |
| **NAND** | (·)' | NOT both 1 (opposite of AND) |
| **NOR** | (+)' | NEITHER is 1 (opposite of OR) |
| **XOR** | ⊕ | Inputs are DIFFERENT |
| **XNOR** | (⊕)' | Inputs are the SAME |
> [!IMPORTANT]
> **Board Exam Tip**
> "Differentiate between XOR and XNOR gate with truth tables." — **2-mark** question, very common!
> Answer: **XOR** gives TRUE when inputs DIFFER (0,1 or 1,0). **XNOR** gives TRUE when inputs are the SAME (0,0 or 1,1) — it's the exact complement of XOR.
---
## 3.10 🔌 Logic Circuits
A **Logic Circuit** combines MULTIPLE logic gates together to implement a COMPLEX Boolean expression.
**Example: Building the circuit for Y = A·B + C**
```mermaid
graph LR
A["A"] --> AND["AND Gate"]
B["B"] --> AND
AND --> OR["OR Gate"]
C["C"] --> OR
OR --> Y["Y = A·B + C"]
style AND fill:#2196F3,color:#fff
style OR fill:#4CAF50,color:#fff
```
**Steps to Draw a Logic Circuit from a Boolean Expression:**
1. **Identify** all the input variables
2. **Identify** the operators used (AND/OR/NOT) and their ORDER
3. **Draw gates** matching each operator, connecting inputs correctly
4. **Follow operator precedence:** NOT is applied FIRST, then AND, then OR (just like math's BODMAS!)
> [!IMPORTANT]
> **Board Exam Tip**
> "Draw the logic circuit for the Boolean expression Y = (A+B)·C'" — **3-mark** question, common practical question!
> Steps: (1) OR gate for A+B, (2) NOT gate for C', (3) AND gate combining the OR output with C' output.
---
## ⚠️ Common Errors and Misconceptions
| Mistake | What's Wrong | Correct Understanding |
| :--- | :--- | :--- |
| ❌ Confusing AND and OR truth tables | Different rules for TRUE output | ✅ AND needs BOTH true; OR needs AT LEAST ONE true |
| ❌ Applying DeMorgan's without flipping the operator | Only breaking the bar, not swapping AND/OR | ✅ Must BOTH break the bar AND swap AND↔OR |
| ❌ Thinking XOR and OR are the same | XOR excludes the "both true" case | ✅ XOR is FALSE when both inputs are TRUE; OR is TRUE in that case |
| ❌ Forgetting Distributive Law works BOTH ways in Boolean Algebra | Assuming it only works like regular math | ✅ BOTH A·(B+C)=AB+AC AND A+(BC)=(A+B)(A+C) are valid |
| ❌ Thinking NAND/NOR are just "extra" gates with no special use | Underestimating their importance | ✅ NAND and NOR are UNIVERSAL gates — can build any other gate from them alone |
| ❌ Applying Absorption Law incorrectly | Confusing which terms get absorbed | ✅ A+(A·B)=A — the SMALLER standalone term "wins" |
---
## 🔑 Quick Revision — Exam Ready!
**Basic Operators:**
```
AND (·) → TRUE only if BOTH true
OR (+) → TRUE if AT LEAST ONE true
NOT (') → Inverts the value
```
**DeMorgan's Theorems — The Most Important Rule!**
```
(A·B)' = A' + B' (First Theorem)
(A+B)' = A' · B' (Second Theorem)
"Break the bar, flip the operator!"
```
**All 7 Logic Gates:**
| Gate | Rule |
| :--- | :--- |
| AND | Both TRUE → TRUE |
| OR | Any TRUE → TRUE |
| NOT | Inverts |
| NAND | Opposite of AND |
| NOR | Opposite of OR |
| XOR | Different → TRUE |
| XNOR | Same → TRUE |
**Key Laws:**
- Identity: A+0=A, A·1=A
- Null: A+1=1, A·0=0
- Idempotent: A+A=A, A·A=A
- Complement: A+A'=1, A·A'=0
- Absorption: A+(AB)=A
**Principle of Duality:** Swap AND↔OR and 0↔1 to get the dual expression.
---
## 🎯 Sample Board Exam Questions
### Q1: Very Short Answer [1 mark each]
a) Who developed Boolean Logic?
**→ George Boole**
b) What are the two values used in Boolean Algebra?
**→ TRUE (1) and FALSE (0)**
c) Write the dual of A + 0 = A.
**→ A · 1 = A**
d) State DeMorgan's First Theorem.
**→ (A·B)' = A' + B'**
e) Which gate gives TRUE output only when both inputs differ?
**→ XOR Gate**
---
### Q2: Short Answer [2 marks]
**Q: Simplify the Boolean expression: Y = A + A'B**
Using the Redundancy Law: A + A'B = A + B
**Answer: Y = A + B**
---
### Q3: Short Answer [3 marks]
**Q: State and verify DeMorgan's Second Theorem using a truth table.**
**Statement:** (A+B)' = A' · B'
| A | B | A+B | (A+B)' | A' | B' | A'·B' |
| :--- | :--- | :--- | :--- | :--- | :--- | :--- |
| 0 | 0 | 0 | 1 | 1 | 1 | 1 |
| 0 | 1 | 1 | 0 | 1 | 0 | 0 |
| 1 | 0 | 1 | 0 | 0 | 1 | 0 |
| 1 | 1 | 1 | 0 | 0 | 0 | 0 |
Both columns (A+B)' and A'·B' match exactly, verifying the theorem.
---
### Q4: Truth Table [2 marks]
**Q: Draw the truth table for Y = AB' + A'B**
| A | B | B' | A' | AB' | A'B | Y=AB'+A'B |
| :--- | :--- | :--- | :--- | :--- | :--- | :--- |
| 0 | 0 | 1 | 1 | 0 | 0 | 0 |
| 0 | 1 | 0 | 1 | 0 | 1 | 1 |
| 1 | 0 | 1 | 0 | 1 | 0 | 1 |
| 1 | 1 | 0 | 0 | 0 | 0 | 0 |
*(Notice: this is exactly the XOR truth table!)*
---
### Q5: Circuit Drawing [3 marks]
**Q: Draw the logic circuit for Y = (A + B)·C**
Steps: (1) Feed A and B into an OR gate. (2) Take the OR gate's output and C into an AND gate. (3) The AND gate's output is Y.
---
## ✏️ Practice Problems
1. Construct the truth table for the expression Y = (A+B)·(A+C).
2. Simplify: Y = A·(A+B) using the Absorption Law.
3. State DeMorgan's First Theorem and apply it to simplify (A'+B')'.
4. Differentiate between NAND and NOR gates with truth tables.
5. Write the dual of the expression: A·(B+C) = A·B + A·C
6. Draw the logic circuit for Y = A'·B + A·B'
7. Explain why NAND and NOR gates are called "Universal Gates."
8. Simplify the expression Y = AB + A'C + BC using the Consensus Theorem.
9. Construct a truth table comparing XOR and XNOR gates for the same two inputs A and B.
10. A circuit has inputs A, B, C, and the Boolean expression Y = A·B + A·C. Simplify this expression using the Distributive Law and draw the simplified logic circuit.
Back to List
Calculating...
UNIT 1 : CH 3
Aug 03, 2026
Boolean Logic
Learning Support
Need Help With This Chapter?
Save key topics for exam revision, ask questions to teachers, or submit content corrections.
Verified Doubts & Teacher Answers
Loading resolved questions for this note...